FAQ

Publishing your games

Can I publish a demo version of my game?

Yes, we accept playable demos as long as they feature enough high-quality content.

Can I test my game before publishing?

Yes, we provide a Q&A tool to test how your game will look on 7otlike.

Do I still own the rights to my game if I upload it?

Yes, 100%. Do you want to double check? Read article 3.2 of our Terms & Conditions.

How do you decide which games to publish? Read plaease article 2 , 3 of Terms and  conditions

 

We accept a wide variety of games. Our Q&A team plays each submitted game to ensure they meet the level of quality players expect from 7otlike. We reject games that do not meet our quality requirements and/or are not suitable for our audience. For example, we do not accept games with too many bugs, games where the only available language isn’t English, and games that aren’t original. We never accept games that violate our Terms & Conditions or ethical code.

If you want more information about this subject, please read article 4 of the Terms & Conditions.

 

Which game technologies do you accept? Can I upload my mobile or desktop game?

You can publish games on 7otlike using a wide variety of engines, including (but not limited to) Unity, Godot, Phaser, Construct, Pixi.js, BabylonJS, PlayCanvas, GameMaker. Our platform attracts both mobile and desktop users. It’s not mandatory to have a mobile version of your game though.

What do I need to upload my game?

You only need your game files and a cover image.

Do you provide a SDK?

Yes, we provide you with an SDK for in-game advertisements and sitelock. Check out the SDK page for details. We currently offer an SDK for Unity WebGL and HTML & JavaScript games at the moment. In addition, we offer specific SDK adapters for Construct, Cocos, and GameMaker.

Does 7otlike share links to the App Store / Play Store / Steam versions of the game?

No but absolutely. We’re a big believer in cross-platform promotion. The browser is an ideal platform to try out new game-play concepts and to discover an audience. Many developers use 7otlike so in next days we will links to the App store and play store to get an initial audience.

Can I upload a game that has been published before?

Yes, and we encourage you to do this. 7otlike has an audience of 2 million users. Publishing your game will increase your userbase tremendously.

Will you iframe my game if it’s hosted by another game portal?

We do not iframe games from competing browser game portals. If you would like your game to be featured on our portal you can upload it on partner.7otlike.com. If your game is published on its own domain, we still consider iframing it.

Will you iframe my game if it’s hosted on my own domain?

Yes, we consider it a regular submission. Keep in mind that games hosted on external domains (or submitted game files of such games) only generate revenue if our SDK is correctly integrated.

What dimensions should my game be?

The container that will contain your game will be either 922x487px or 938x503px or 1128x615px (depending on the user’s screen size) which is approximately a 1.8 aspect ratio. Your game should fit in these dimensions.

Can I implement a chat function in my game?

Yes, however, make sure to monitor the chat and implement a profanity filter. Offensive language is prohibited in the 7otlike portals. Read more about it in article 4.4 of our Terms & Conditions.

Do I need to add a 7otlike logo to my game?

No if it is not a HTML5 exclusive submission, but it is appreciated. If you want to add our logo to your game, you can pick one from our assets page.

How do I know if my game has been accepted or not?

We’ll let you know via email.

Can I submit a rejected game again?

Only if you have improved your game and it follows our quality requirements.

Does 7otlike accept portrait games or games only meant to be played on mobile?

We allow vertical/portrait games to be published, especially if they are mobile friendly, either with displaying black bars or background images around on the sides to make them also playable on the desktop version properly. You are responsible for the way the game is displayed though, there are multiple ways to set an appropriate ratio and get the “black bars”.

How long does it take for an update to go live?

Normally the update will be processed within the day (working days and hours). After the update is live, it will be reflected to the players once the cache is refreshed.

Which countries do you accept submissions from?

We accept submissions from every country and nationality, without any restriction. Quality is what matters.